| Language of Instruction |
Türkçe |
| Course Type |
Required Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course.n |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Introduction to Game Environment Design; Fundamental Principles of Level Design; Environmental Storytelling Techniques; 3D Environment Modeling Processes; Natural and Artificial Space Design; Use of Light, Color, and Atmosphere; Environment Placement in Game Engines; Player Guidance and Space Utilization; Level Planning and Balancing; Playability and Navigation Testing; Interactive Objects and Pathfinding; Optimization and Performance Analysis; Thematic and Narrative Cohesion; Portfolio Development in Environment Art. |