| Language of Instruction |
Türkçe |
| Course Type |
Required Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Introduction to Game Design Processes; Idea and Concept Development; Market and Competitor Analysis; Technical Pre-Analysis: Game engine, Required technologies, Minimum system requirements; Resource Planning; Internal Team Task Division and Role Assignment; Gameplay and Mechanics Design; Storyline and Dialogue Writing; Art and Visual Style Determination; Sound and Music Planning; Interface and Menu Systems; User Experience and Interaction Design; Timeline; Risk Analysis and Contingency Plan; Prototype Production, Playability and User Testing; Preliminary Evaluation and Development Planning. |