| Language of Instruction |
Türkçe |
| Course Type |
Area Elective Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Introduction to Computer Graphics; Pixel-Based and Vector-Based Graphic Systems; Color Models and Image Formats; Fundamentals of 2D Graphics and Transformations; Basics of Image Processing; Basic 3D Graphic Structures; Modeling and Lighting Techniques; Visualization Methods; Algorithms in Graphic Applications; Rasterization Process; Visual Performance and Memory Optimization; Introduction to Graphics Libraries (OpenGL/DirectX); Use of Graphic Hardware in Games; Introduction to Shader Logic; Applications of Graphical Problem Solving. |