| Language of Instruction |
Türkçe |
| Course Type |
Area Elective Courses |
| Course Instructor(s) |
ARAŞ. GÖR. UMUT SUNKAR |
| Mode of Delivery |
The mode of delivery of this course is face to face. |
| Prerequisites |
There is no prerequisite or co-requisite for this course. |
| Courses Recomended |
There is no recommended optional programme component for this course. |
| Recommended Reading List |
- |
| Assessment methods and criteria |
1 quiz 1 final exam |
| Work Placement |
N/A |
| Catalog Content |
Fundamentals of VFX and Conceptual Approach; Particle Systems in Games; Explosion, Fire, Smoke, and Nature Effects; Visual Effect Production with Shaders; Optimization of Real-Time Effects; VFX Tools in Game Engines; Animation and VFX Interaction; Effect Synchronization with Camera Movements; Interactive Effect Systems; Use of Color and Light; Sound-Synchronized Effect Design; Creation of Atmosphere and Emotional Intensity; Reference and Style Research for VFX; VFX Project Development Process; Portfolio-Compatible VFX Production. |