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Week - 1 |
Introduction to the concept of VFX and its importance in games |
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Week - 2 |
Working principles of particle systems |
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Week - 3 |
Effect creation for natural phenomena (rain, fog, smoke, fire) |
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Week - 4 |
Basics of effect creation using shaders |
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Week - 5 |
Introduction to VFX tools in game engines |
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Week - 6 |
Interaction between animation and effects |
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Week - 7 |
Optimization techniques for real-time effects |
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Week - 8 |
Interactive effect systems and trigger mechanisms |
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Week - 9 |
The role of color and light in effect design |
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Week - 10 |
Synchronization of effects with camera |
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Week - 11 |
Effect applications synchronized with sound |
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Week - 12 |
Creating atmosphere and emotional intensity |
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Week - 13 |
Defining visual references and style for VFX |
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Week - 14 |
Portfolio-focused VFX project presentation |