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Week - 1
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Introduction to the concept of VFX and its importance in games |
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Week - 2
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Working principles of particle systems |
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Week - 3
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Effect creation for natural phenomena (rain, fog, smoke, fire) |
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Week - 4
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Basics of effect creation using shaders |
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Week - 5
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Introduction to VFX tools in game engines |
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Week - 6
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Interaction between animation and effects |
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Week - 7
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Optimization techniques for real-time effects |
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Week - 8
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Interactive effect systems and trigger mechanisms |
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Week - 9
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The role of color and light in effect design |
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Week - 10
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Synchronization of effects with camera |
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Week - 11
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Effect applications synchronized with sound |
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Week - 12
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Creating atmosphere and emotional intensity |
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Week - 13
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Defining visual references and style for VFX |
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Week - 14
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Portfolio-focused VFX project presentation |