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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Graduate School
  2. Department of Digital Game Design
  3. Department of Digital Game Design
  4. Program in Digital Game Design (Master's Program with Thesis)
  5. Course Structure Diagram with Credits
  6. Advanced Technologies in Digital Games
  7. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
  • Course's Contribution to Program
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Last Updated: 24/03/2026

Code - Course Title Course Type Laboratory + Practice ECTS
DİT506 - Advanced Technologies in Digital Games II. SEMESTER 4 +0 6.0
Language of Instruction Türkçe
Course Type Elective Courses
Course Instructor(s) DR. ÖĞR. ÜYESİ FATİH ÖZER
Mode of Delivery Face-to-face
Place of Delivery
Used Educational Platforms
Prerequisites -
Courses Recomended -
Recommended Resources -
Work Placement -
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 Introduction to Advanced Technologies in Digital Games: Current Trends and the Role of Emerging Technologies in the Game Industry
Week - 2 Game Engines and Advanced Graphics Technologies: Real-Time Rendering Techniques
Week - 3 Fundamentals of Artificial Intelligence: Decision-Making Systems and Behavioral Models in Games
Week - 4 Advanced Game AI: Machine Learning and Procedural Content Generation
Week - 5 Virtual Reality (VR) and Augmented Reality (AR) Technologies
Week - 6 Extended Reality (XR) and Immersive Experience Design
Week - 7 Cloud Gaming and Distributed Systems
Week - 8 Project Proposal Presentations
Week - 9 Big Data and Data-Driven Systems in Games
Week - 10 Real-Time Physics Simulations and Advanced Game Mechanics
Week - 11 Multiplayer Systems: Network Architectures and Synchronization Techniques
Week - 12 Applications of Blockchain and NFT Technologies in Games
Week - 13 Ethics, Security, and Sustainability: Implications of Advanced Technologies in Games
Week - 14 General Evaluation and Final Project Presentations

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
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