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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Faculty of Fine Arts
  2. Department of Graphic Arts
  3. Course Structure Diagram with Credits
  4. Creativity Methods II
  5. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
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Last Updated: 08/10/2026

Code - Course Title Course Type Laboratory + Practice ECTS
GRA248 - Creativity Methods II IV. SEMESTER 1 +1 3.0
Language of Instruction Türkçe
Course Type Area Elective Courses
Course Instructor(s) PROFESÖR TEVFİK FİKRET UÇAR
Mode of Delivery Face to face
Place of Delivery On Campus
Used Educational Platforms Face-to-face
Prerequisites Having taken the course Gra 247 Creativity Methods I provides an advantage.
Courses Recomended Gra 247 Creativity Methods I
Recommended Resources None
Work Placement None
Aims of the Course The aim of this course is to strengthen students' competencies in creative thinking, original idea generation, and visual problem solving by enhancing the theoretical knowledge and basic skills acquired in the Creativity Methods I course through advanced applications. It is intended that students effectively utilize various creativity methods, question conventional thought patterns, establish unexpected relationships between concepts, and develop alternative solutions. Within the scope of the course, students' active participation in the learning process is encouraged through individual and group work, creative thinking exercises, experimental applications, and project-oriented activities. The course aims to advance students' abilities to develop, transform, visualize, and critically evaluate their ideas, thereby transforming creativity into a conscious, systematic, and original design approach. Consequently, the goal is for students not only to comprehend creative thinking at a theoretical level but also to develop it through application and experience, enabling them to use it independently and effectively within graphic design processes.

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 What is and what is not creative personality?
Week - 2 Visual memory and intelligence development
Week - 3 Techniques of producing hypothesis
Week - 4 Exercises of extension and intension related to concept
Week - 5 Brain sports (Neuronbig) and techniques
Week - 6 Ways of three dimensional crossing the knowledge
Week - 7 What is knowledge and how to collect?
Week - 8 Hunting for inspiration and randomness
Week - 9 Adjective juxtaposition technique in creativity
Week - 10 Synectic technique in creativity
Week - 11 Harwey Cards in creativity
Week - 12 Brain storming in creativity
Week - 13 Lateral thinkingin creativity
Week - 14 General assessment of the techniques and ways of utilization

  • Quality Education

  • Media, Design and Creative Arts Innovation Skills

  • Multiple Choice Test Performance Assessment (Individual/Panel-Based) Homework Presentation

Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%)

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