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Week - 1 |
Historical development of the concept of artificial intelligence and its role in games |
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Week - 2 |
Rule-based systems and simple decision-making algorithms |
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Week - 3 |
State machines and behavior designs |
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Week - 4 |
Search algorithms: BFS, DFS, and A* |
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Week - 5 |
Pathfinding systems and navigation mesh creation |
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Week - 6 |
Structures that respond to player behaviors |
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Week - 7 |
Learning AI systems: basic machine learning |
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Week - 8 |
Adaptive game experiences and player modeling |
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Week - 9 |
Use of artificial intelligence in storytelling |
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Week - 10 |
AI integration in game engines |
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Week - 11 |
Generative AI for game content creation |
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Week - 12 |
Ethical discussions and AI awareness |
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Week - 13 |
Case studies and examination of industry examples |
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Week - 14 |
Project presentations and application scenarios |