Anadolu Info Package Anadolu Info Package
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Profile of the Programme Specific Admission Requirements Qualification Requirements and Regulations Recognition of Prior Learning Educational Staff Programme Director & ECTS Coord. Field Qualifications Key Learning Outcomes Course Structure Diagram with Credits Matrix of Program Outcomes&Field Qualifications Matrix of Course& Program Qualifications Examination Regulations, Assessment and Grading Graduation Requirements Access to Further Studies Occupational Profiles of Graduates
  • Faculty of Fine Arts
  • Department of Digital Game Design
  • Course Structure Diagram with Credits
  • Artificial Intelligence-Powered Game Design
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Weeks Topics
Week - 1 Historical development of the concept of artificial intelligence and its role in games
Week - 2 Rule-based systems and simple decision-making algorithms
Week - 3 State machines and behavior designs
Week - 4 Search algorithms: BFS, DFS, and A*
Week - 5 Pathfinding systems and navigation mesh creation
Week - 6 Structures that respond to player behaviors
Week - 7 Learning AI systems: basic machine learning
Week - 8 Adaptive game experiences and player modeling
Week - 9 Use of artificial intelligence in storytelling
Week - 10 AI integration in game engines
Week - 11 Generative AI for game content creation
Week - 12 Ethical discussions and AI awareness
Week - 13 Case studies and examination of industry examples
Week - 14 Project presentations and application scenarios

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