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Week - 1
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Historical development of the concept of artificial intelligence and its role in games |
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Week - 2
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Rule-based systems and simple decision-making algorithms |
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Week - 3
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State machines and behavior designs |
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Week - 4
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Search algorithms: BFS, DFS, and A* |
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Week - 5
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Pathfinding systems and navigation mesh creation |
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Week - 6
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Structures that respond to player behaviors |
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Week - 7
|
Learning AI systems: basic machine learning |
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Week - 8
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Adaptive game experiences and player modeling |
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Week - 9
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Use of artificial intelligence in storytelling |
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Week - 10
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AI integration in game engines |
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Week - 11
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Generative AI for game content creation |
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Week - 12
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Ethical discussions and AI awareness |
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Week - 13
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Case studies and examination of industry examples |
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Week - 14
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Project presentations and application scenarios |