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  • Faculty of Fine Arts
  • Department of Cartoon and Animation
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  • Game Animation I
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Course Title Code Compulsory/Elective Laboratory + Practice ECTS
Game Animation I ANİ475 VII. SEMESTER 3+1 4.5
Language of Instruction Türkçe
Course Type Area Elective Courses
Course Instructor(s) DR. ÖĞR. ÜYESİ YASİN ARSLAN
Mode of Delivery The mode of delivery of this course is Face to face.
Prerequisites There is no prerequisite or co-requisite for this course.
Courses Recomended There is no recommended optional program component for this course.
Recommended Reading List
Assessment methods and criteria 1 Midterm; Applied Project, 1 Final; Applied Project, and Practical Assignments.
Work Placement
Catalog Content Cinematic and Cutscene Production: Concepts of cinematic and cutscene; Rig in Blender: Basic rig, IK/FK systems; Animation in Blender: Animation, Introduction to UE5: Interface, Sequencer, Animation Blueprint; Character Animation in UE5: Animation import, Skeletal mesh, State machine; Camera Movements, Compositing; Interactive cutscene production: Hit reaction, Animation triggering; Lighting and Atmospheric Design: Realistic and stylized lighting; Materials, Shaders, Post-processing; Cinematic Effects and Sound: Dialogue and sound, Mixing; Animation and Cutscene Optimization in UE5: Performance, LOD, Compression; Project Development: Project presentation, Evaluation.

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