Anadolu Info Package Anadolu Info Package
  • Info on the Institution
  • Info on Degree Programmes
  • Info for Students
  • Turkish
    • Turkish Turkish
    • English English
Profile of the Programme Specific Admission Requirements Qualification Requirements and Regulations Recognition of Prior Learning Educational Staff Programme Director & ECTS Coord. Field Qualifications Key Learning Outcomes Course Structure Diagram with Credits Matrix of Program Outcomes&Field Qualifications Matrix of Course& Program Qualifications Examination Regulations, Assessment and Grading Graduation Requirements Access to Further Studies Occupational Profiles of Graduates
  • Faculty of Fine Arts
  • Department of Cartoon and Animation
  • Course Structure Diagram with Credits
  • 3D Motion Design
  • Description
  • Description
  • Content
  • Learning Outcomes
  • Learning Activities and Teaching Methods
  • Course's Contribution to Prog.
  • Assessment Methods

Course Title Code Compulsory/Elective Laboratory + Practice ECTS
3D Motion Design ANİ331 V. SEMESTER 3+1 4.5
Language of Instruction Türkçe
Course Type Area Elective Courses
Course Instructor(s) ARAŞ. GÖR. HALİM YENTÜR
Mode of Delivery Yüz yüze (Teorik Anlatım + Bilgisayar Laboratuvarı Uygulaması)
Prerequisites Temel 3B Modelleme ve Animasyon dersini başarıyla tamamlamış olmak.Ayrıca: Bu ders, problem çözme ve soyut düşünme becerilerini gerektirdiğinden, temel matematiksel düşünce yapısına, felsefi sorgulama merakına ve iyi düzeyde bilgisayar okuryazarlığına sahip olmak öğrenme sürecini destekleyecektir.
Courses Recomended ANI119 Computer-Aided Visual Design I, ANI327 2D Computer Animation I, ANI328 2D Computer Animation II, ANI231 3D Modeling
Recommended Reading List SideFX Houdini Documentation
Assessment methods and criteria 1. Weekly Exercises/Assignments (30%) 2. Midterm Project (30%) 3. Final Project (40%)
Work Placement None
Catalog Content Anatomy of Motion and Procedural Animation Techniques; Creating Animation With Curves and Motion Paths, Force fields, and dynamic systems; Procedural Animation Processes in Houdini Software; Deformation Techniques, Character motion simulations, Data-driven animation, and instancing methods; Design and Application of Parametric Animation Systems for Motion Graphics, Film, and gaming industries.

  • Info on the Institution
  • Name and Adress
  • Academic Calendar
  • Academic Authorities
  • General Description
  • List of Programmes Offered
  • General Admission Requirements
  • Recognition of Prior Learning
  • Registration Procedures
  • ECTS Credit Allocation
  • Academic Guidance
  • Info on Degree Programmes
  • Doctorate Degree / Proficieny in Arts
  • Master's Degree
  • Bachelor's Degree
  • Associate Degree
  • Open&Distance Education
  • Info for Students
  • Cost of living
  • Accommodation
  • Meals
  • Medical Facilities
  • Facilities for Special Needs Students
  • Insurance
  • Financial Support for Students
  • Student Affairs Office
  • Info for Students
  • Learning Facilities
  • International Programmes
  • Practical Information for Mobile Students
  • Language courses
  • Internships
  • Sports and Leisure Facilities
  • Student Associations