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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Graduate School
  2. Department of Computer Education and Instructional Technology
  3. Master of Arts (MA) in Computer Education and Instructional Technology
  4. Master of Arts (MA) in Computer Education and Instructional Technology
  5. Course Structure Diagram with Credits
  6. Digital Game Design
  7. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
  • Course's Contribution to Program
  • Learning Outcomes & Program Qualifications
Last Updated: 30/09/2026

Code - Course Title Course Type Laboratory + Practice ECTS
BTÖ522 - Digital Game Design II. SEMESTER 3 +0 6.0
Language of Instruction Türkçe
Course Type Elective Courses
Course Instructor(s) PROF. DR. YUSUF LEVENT ŞAHİN
Mode of Delivery This course is conducted remotely through video conferencing.
Place of Delivery
Used Educational Platforms
Prerequisites There is no prerequisite or co-requisite for this course.
Courses Recomended Graduate courses asked by the adviser should be completed before taking the course
Recommended Resources N/A
Work Placement N/A
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 The concept of game and digital game.
Week - 2 Types of games.
Week - 3 Design process of digital games.
Week - 4 Digital game engines.
Week - 5 Unity game engine and user interface of Unity.
Week - 6 Setting light, cameras and objects in Unity.
Week - 7 Setting stages in Unity.
Week - 8 Obtaining digital game objects.
Week - 9 C# coding specifications of Unity.
Week - 10 Performance optimization of digital games.
Week - 11 Distribution of digital games.
Week - 12 Game development applications with Unity.
Week - 13 Game development applications with Unity.
Week - 14 Game development applications with Unity.

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%)

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