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About the Programme Academic Staff Program Qualifications Lessons Matrix of Course & Program Qualifications Turkish Qualifications Framework (TQF) TQF & Program Qualifications
  1. Graduate School
  2. Department of Gastronomy and Culinary Arts
  3. Master of Arts (MA) in Gastronomy and Culinary Arts
  4. Course Structure Diagram with Credits
  5. Interactive Learning and Teaching in Gastronomy
  6. Description
  • Description
  • Learning Outcomes
  • ECTS Credit Load
  • Course's Contribution to Program
  • Learning Outcomes & Program Qualifications
Last Updated: 14/04/2026

Code - Course Title Course Type Laboratory + Practice ECTS
GMS528 - Interactive Learning and Teaching in Gastronomy II. SEMESTER 3 +0 6.0
Language of Instruction Türkçe
Course Type Elective Courses
Course Instructor(s) ÖĞR. GÖR. DR. EMRAH YILDIZ
Mode of Delivery The course is delivered through face-to-face theoretical sessions supported by interactive learning activities and practice-based applications.
Place of Delivery
Used Educational Platforms
Prerequisites There are no formal prerequisites or co-requisites for this course. However, students are expected to have a basic understanding of gastronomy and general awareness of learning processes.
Courses Recomended None.
Recommended Resources David A. Kolb (1984). Experiential Learning: Experience as the Source of Learning and Development.Jonathan Bergmann & Aaron Sams (2012). Flip Your Classroom.Karl M. Kapp (2012). The Gamification of Learning and Instruction.Michael G. Moore (1993). Theory of Transactional Distance.Borje Holmberg (1989). Theory and Practice of Distance Education.
Work Placement There is no compulsory internship or work placement requirement for this course. However, students are encouraged to implement the interaction-based instructional designs they develop in real or simulated gastronomy education environments (e.g., kitchen labs, workshops, or training institutions).
Aims of the Course

Weeks Learning Outcomes Topics Teaching Methods
Week - 1 Introduction to interactive learning
Week - 2 Learning theories and gastronomy education
Week - 3 Types of interaction and learning environments
Week - 4 Interaction design in practical courses
Week - 5 Flipped learning model
Week - 6 Gamification and engagement strategies
Week - 7 Digital learning tools
Week - 8 Midterm evaluation (instructional model design)
Week - 9 Microlearning and modular design
Week - 10 Student experience and interaction analysis
Week - 11 Interaction-based assessment and evaluation
Week - 12 Scenario-based learning design
Week - 13 Academic model development
Week - 14 Overall evaluation

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Assessment Method and Passing Requirements
Quamtity Percentage (%)
Toplam (%)

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